/Soundscape[]

Sound+Vision | Space | Interactive | Composition | Processing

Soundscape[Topology] is an interactive audio/visual artwork built in Processing. The piece makes use of a microphone, which records the ambient sounds of the room into the computer. The custom Processing sketch draws the waveforms of these sounds onto the screen as a three dimensional topology, in an attempt to draw attention to their physicality. Along with this, we see a direct relationship between the macro and the micro: the virtual sonic landscape has an uncanny resemblance to the forms and undulations of the physical topologies around us. From viewing this work, we can see sound as the characteristics of our environment: sinewaves produce low, rolling hill-like forms, while electronic man-made sounds produce more architectural and inorganic shapes.

Soundscape[Composition] is a non-realtime version of [Topology]. In this instance, pre-generated soundscapes composed in Pure Data are the raw material for the Processing visuals.

[Composition]

[Topology]

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